///*************************************************************************************
///* 更新时间：       2021-04-04 01:20:00
///* 说    明：       1.本代码由工具自动生成
///                   2.如需要扩展支持的类型，请在ObjectRefEditor中进行编辑
///                   3.注意手动添加的代码不一定能正常解析！
///* ************************************************************************************/

using System;
using BridgeUI;
using BridgeUI.Binding;
using UnityEngine;

namespace View {
	public class ListPanelReference : BindingReference
	{
		[SerializeField]
		protected UnityEngine.UI.Text m_Text;
		[SerializeField]
		protected BridgeUI.Control.ButtonListSelector m_ButtonList;

		#region Propertys
		public UnityEngine.UI.Text Text
		{
			get { return m_Text; }
		}
		public BridgeUI.Control.ButtonListSelector ButtonList
		{
			get { return m_ButtonList; }
		}
		#endregion Property
	}
}
